The Pipeline
Before the terminal there was the viewport.
Six years and more as a senior 3D artist and pipeline engineer, building assets and the tools that move them from one department to the next. Motion design for the games industry. Look-dev, compositing, original cartoon characters, and a ray tracer I wrote in C to learn how light gets from a lamp to a pixel.
- Euler χ
- 0
- Orientable
- yes
- Crossings
- 3
- ∫K dA
- 0.00
- Left Mountains Ltd6+ yrsSenior 3D Artist and Pipeline Engineer
- FunPlus SpainContractMotion design for video games, while studying at FX Barcelona. Watch the FunPlus videos.
- FX Barcelona Film SchoolM.Sc.Visual Effects and Production Pipeline
- BNUTB.Sc.Computer Software Engineering